

The local practitioners of Chöd Buddhism believe that Chomolonzo is the embodiment of the goddess Palden Lhamo. Set during the late 1980s in the Tibetan Himalayas, the story opens with a log from climber Eric Simmons his younger brother Frank was hired by wealthy expedition organiser Edward Bennet to retrieve a Turma artefact from the mountain Chomolonzo.
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For the Microsoft Windows port, the motion control mechanics were redesigned instead, players used the mouse to draw specific patterns on screen. During the game, the pickaxe can be upgraded with new enchantments which change the power and type of ammunition. In addition to ranged attacks, Eric can also swing the pickaxe to damage ghosts directly. The player must hit the symbol, then complete a quick time event by matching motion gestures with the Remote and Nunchuck to permanently banish the ghosts. Once weakened, a glowing symbol appears on a ghost. To see clearly and attack ghosts, Eric must activate his third eye, and use a pickaxe augmented with a ritual object to fire projectiles at attacking ghosts. ĭuring exploration, Eric is attacked by hostile ghosts, being drawn into a shadow realm during combat. Items and weapons found by the player are stored in a backpack.

During exploration, Eric can find items such as health-restoring incense sticks, and journal entries which flesh out the game's lore. During some sections, Eric must climb sheer walls, with his movements mapped to the motion controls. Some puzzles require Eric to activate his third eye, which reveals hidden symbols in the environment. ĭuring level exploration, some doors and pathways must be unlocked by completing puzzles in other areas of a level. If Eric dies, the game ends and the player must reload from an earlier save point. While basic movement and interactive actions use the d-pad and buttons, several combat and environmental triggers rely on the console's motion controls. All actions are controlled using the Wii Remote and Nunchuk. The game is split into thirteen levels, with the player controlling Eric as he explores a number of environments, solving puzzles and fighting hostile ghosts. Protagonist Eric Simmons fights a boss monster.Ĭursed Mountain is a survival horror action-adventure video game where players take on the role of mountaineer Eric Simmons. It was the only game created by Deep Silver Vienna before closing down in February 2010. Praise was given to its narrative and atmosphere, but many criticised its use of motion controls.

While motion control-based mechanics were always present, action-based elements were added based on tester feedback.Īnnounced in 2008, Cursed Mountain saw little marketing support from Deep Silver leading up to release. Pre-production focused on researching Tibetan Buddhist folklore and survival stories from the Himalayas. The team wanted to create a game experience unlike others on the market, focusing on open environments and real-world folklore. Including pre-production, development lasted over two years and was shared between multiple external studios the team included industry veteran Bob Bates as script writer, and former Rockstar Vienna staff. The gameplay, combining elements of survival horror and action-adventure, follows Eric as he ascends Chomolonzo, collecting items and fighting hostile ghosts. The story follows mountaineer Eric Simmons's trek up Chomolonzo to rescue his brother Frank, who unleashed hostile ghosts and monsters onto the surrounding lands. A Europe-exclusive port for Microsoft Windows was developed and released by Deep Silver in 2010. Is there anyone who never heard of the ancient American civilizations? Never heard of the Olmeks, the Mayas and the Aztecs who built their astounding cities and temples in the deep wilderness of the rainforest? Similar to us, if you delve deep into the mysteries of Mexico and the Yucatan peninsula, you will also become addicted to this uniquely ravishing, enigmatic but also cruel culture whose unexplainable knowledge of the world is legendary.Cursed Mountain is a 2009 action-adventure survival horror video game co-developed for the Wii by Sproing Interactive and Deep Silver Vienna, and published by Deep Silver.
